- Video game design: a bit of progress. Started working on my pixel art. Downloaded the Game Maker source of Banana Nababa to fiddle with; I imagine this will serve me better than any tutorial as I'm a hands-on learner. Played lots of games, though I can't say my game design goals were always in mind.
- Music: unfortunately, little progress. Reserved Hanon at the library; intend to get sheet music and guitar training books when I go there over the weekend. Played some exercies on the piano.
- Programming: significant progress. Picked up a C++ book, and have already finished 1/4 of it.
Saturday, July 19, 2008
Status update:
Tuesday, July 8, 2008
First order of business: establish my goals and hobbies for the next year or so.
- Video game design: I plan to get into video game design on two fronts, indie platformers and first-person shooters. General goals: level design, good gameplay mechanics, designer-player interaction, art+music+writing.
- Indie platformers: learn Game Maker, pixel art, and tracker-based composition. Analyze various indie games.
- First-person shooters: learn Hammer, some of the other Source SDK tools, and 3D modelling. Analyze various first-person shooters.
- Indie platformers: learn Game Maker, pixel art, and tracker-based composition. Analyze various indie games.
- Music
- Composition: analyze various compositions and pieces.
- Performance: learn guitar and practice piano.
- Composition: analyze various compositions and pieces.
- Programming: learn C++, dynamic linking, and the Windows SDK. Work on some open source projects. Review Berkeley notes.
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