- Video game design: I plan to get into video game design on two fronts, indie platformers and first-person shooters. General goals: level design, good gameplay mechanics, designer-player interaction, art+music+writing.
- Indie platformers: learn Game Maker, pixel art, and tracker-based composition. Analyze various indie games.
- First-person shooters: learn Hammer, some of the other Source SDK tools, and 3D modelling. Analyze various first-person shooters.
- Indie platformers: learn Game Maker, pixel art, and tracker-based composition. Analyze various indie games.
- Music
- Composition: analyze various compositions and pieces.
- Performance: learn guitar and practice piano.
- Composition: analyze various compositions and pieces.
- Programming: learn C++, dynamic linking, and the Windows SDK. Work on some open source projects. Review Berkeley notes.
Tuesday, July 8, 2008
First order of business: establish my goals and hobbies for the next year or so.
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